Making the switch from Engineer to AI Engineer
I’ve recently made the switch from being classed as an “Engineer” to an “AI Engineer”. A lot of things are the same and a lot of things are different. Basically there are a lot...
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I’ve recently made the switch from being classed as an “Engineer” to an “AI Engineer”. A lot of things are the same and a lot of things are different. Basically there are a lot...
Read articleOne of my favourite uses of AI is making small tools to help me with my day to day work. I’d never have the time to whip these tools up before be now they...
Read articleOne of the most important and rewarding things you can do in life is manage another human at work. You have the ability to make a massively positive impact on people. The impact isn’t...
Read articleLast year I attempted to build in public - doing this alongside my full-time work and family commitments was tiring and in the end I couldn’t be arsed. It was annoying. Everything I was...
Read articleI have made an automated system that produces content as a side-effect of my documenting procedures and processes. I’ve always wanted to share my writing but found it difficult to find time around my...
Read articleI love the idea of using no-code tools to make mini-apps for your team (and other teams). I knocked together a quick video manifest parser using Bubble and Node.js. A developer could do this...
Read articleOver the course of the last month a lot of teams have gone from working in the office to working remotely. Teams have had to adapt quickly to the new situation and it’s nuances....
Read articleIn any other languages using alternatives to POST and GET is a fairly simple operation. In Brightscript however using PUT and DELETE operations isn’t particularly well documented in the SDK docs. To add PUT...
Read articleTo exit a a SceneGraph application you have to complete executions of your main method. A nice easy way to do this is to observe a field on your scene and then fire a...
Read articleEver found your Roku app running sluggish or even crashing? If you’re building an image heavy application you may be bumping up against your texture memory limits. Since Roku introduced SceneGraph there have been...
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